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unity3D技术之AnimationState.enabled 是否启用

unity3D技术之AnimationState.enabled 是否启用
unity3D技术之AnimationState.enabled 是否启用

var enabled : bool

Description描述

Enables / disables the animation.

启动/禁止动画

For the animation to take any effect the weight also needs to be set to a value higher than zero. If the animation is disabled, time will be paused until the animation is enabled again.

对于需要采用某些效果的动画,权值要设置成为一个大于0的值.如果动画被禁用,在动画再次启用之前,时间(动画)将被暂停. 【狗刨学习网】

JavaScript

using UnityEngine;using System.Collections;public class example : MonoBehaviour { public void Awake() { animation["Walk"].enabled =

true; animation["Walk"].weight = 1.0F; }}

1.// Enable the walk cycle

2.// 启用行走动作循环

3.

4.animation["Walk"].enabled = true;

5.

6.animation["Walk"].weight = 1.0;

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C#

https://www.sodocs.net/doc/d718872332.html,ing UnityEngine;

https://www.sodocs.net/doc/d718872332.html,ing System.Collections;

3.

4.

5.public class example : MonoBehaviour

6.{

7. public void Awake()

8. {

9. animation["Walk"].enabled = true;

10. animation["Walk"].weight = 1.0F;

11. }

12.

13.}

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